What’s happened so far
Most of the scene manager has been implemented and the first level is in the game. This has taken some time, but it is worth it in the end, with a relatively easy to use scene manager which should make level development nice and easy.
##Level switching The basic premise of our game is that its a platformer, very loosely linked to birdman in that the character has split worlds. One is the real world, filled with darkness. However, the dream world/alternate world is full of colour and rainbows. This creates a nice contrast between worlds. At this point, only one level is implemented. I will add a GIF once the first level is fully implemented.