Software Engineer and Game Developer
A Personal Project to create my dream game, an infinite procedural ship game. Taking inspiration from survival and clasic pirate games.
My previous job, maintaining and improving the Ultraleap Unity opensource plugin.
A 64 player local co-op party game.
64 farm animals fighting to win through a series of mini games: tractors, planes, combine harvesters
and of course B.O.B!
Hi, I'm Bryce Newell, a dedicated software engineer
with a First Class BSc Honours degree in Games Technology from the University of the West of
England. I specialize in game development and interactive technologies, with a strong background in
Unity and C++.
Currently, I work at Ultraleap, where I develop and maintain the Unity Plugin for hand tracking,
creating innovative features and demos. My previous experience includes developing defense and
training software at Systems Engineering & Assessment, and co-founding BruwSoft, a medical
research software company.
I'm proficient in languages like C#, C++, and SQL, and have extensive experience with Unity,
Unreal Engine, Blender, and Visual Studio. I enjoy working on game projects, like my current pirate
ship building survival game in Unreal Engine 5, and my hobbies include longboarding, Japanese cars,
Dungeons and Dragons, and rock climbing.