This was a 30 person project, each with their own responsibilities and needs.
We picked up the game in its existing state, developed initially by cohorts before us.
We were tasked with making the game fun and useable for up to 64 players (using their
phones to play)
Video Description
Working as a large game development studio of around
30 people, we were entrusted with bringing to life the vision of a previous cohort by enhancing
and completing their unfinished project. The game, inspired by Bomberman, features a dynamic
battle arena where 64 players compete using power-ups and navigate an evolving map.
Within this project, my sub-group was specifically tasked with developing the system to
handle all bomb interactions. This responsibility required close collaboration with various
teams, ensuring that our work seamlessly integrated with all game modes and aspects of gameplay.
This experience honed our teamwork and communication skills, as well as our technical expertise
in game development.